

If you find a new weapon, don’t just replace your old one and try to push forward. The beauty of the respawining enemies system is in the fact that you can experiment without consequences. And get your finger off the attack button when you’re near them. However, some NPCs are actually worth killing since they hide some items that provide more insight into the story… But if you’re a first-timer, just leave them be. If you kill them, they usually won’t come back (or they will – for a steep price), and if the game is saved, you won’t be able to revert to a previous save.

Just create a ‘universal soldier’ and learn the basics of movement and combat.īe REALLY careful. It isn’t a good idea to invest in magic on your first playthrough, though, when you don’t know what you’re doing, where you’re going and how to deal with enemies. These games are designed in a different way: as a magic user you are extremely underpowered… until you learn how to get extremely overpowered.

Magic in Soulsborne titles isn’t exactly like in your standard RPG. Don’t worry too much about your build, but avoid magic Sadly.How about grabbing Dark Souls games CHEAP on Kinguin? Up to 86% OFF at the time of writing! 1. I'm not super familiar with the lore and I doubt that many souls fans can even explain the lore but that's one of it's draws.Įxcept from dark souls 2, which basically has no lore. I really love that, it really makes it feel more like a personal adventure. You get put on a cryptic path and it's up to you to try and piece together what's going on from the small bits of dialog and item descriptions if you want.Įven if you read all the item descriptions and listened to all the npc dialog there's still a lot left to speculation.

It's not a game that feeds you some story filled with fleshed out characters, cutscenes, evil villains and tons of dialog. I'm not super familiar with the lore even after watching some attempts at explanations on youtube and I doubt that many souls fans can even explain the lore but that's one of it's draws. I'm gettinbg a witcher 3 vibe where it only seems to really resonate with people famiiar with the lore. town I guess? I guess what IU'm really asking is, aside from the difficulty what is the draw? I'm running around in the first area after the. The difficulty seems to come from being locked into swing animations making it important to think about when you attack. I've only gotten to that first boss whee he pretty much dies before he even starts fighting you. Originally posted by UNPACKINGISALIE!:Like i said I'm very early.
